AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/props_lab/citizenradio.mdl") self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) -- Nutztyp konfigurieren local phys = self:GetPhysicsObject() if phys:IsValid() then phys:Wake() end end local pop_song_chances = { "can_can.ogg", "commandment.ogg", "dance_knights.ogg", "danse_macabre.ogg", "habanera.ogg", "la_stravaganza.ogg", "mountain_king.ogg", "o_fortuna.ogg", "overture_final.ogg", "red_right_hand.ogg", "ride_valkyries", "stayin_alive.ogg", "sweet_dreams.ogg", "waltz_no_2.ogg", -- 1: Musikstück / Einfach neue einfügen. Limits gibt es hier nicht. } function ENT:Use() for i=1, #pop_song_chances do local hippidyhoppidy = pop_song_chances[i] self:StopSound(hippidyhoppidy) -- Hör auf das zu spielen, nein, hör auf, alles zu spielen! end local sexysong = table.Random(pop_song_chances) print("we play sexy song now: "..sexysong) self:EmitSound(sexysong) -- Normalerweise würde ich das hier besser optimieren, aber SG läuft eh so gut, wie Kiwontas uralter Hund. -- Erklärung: table.Random is slow, aber juckt keinen, weil das nur 0.000000001s zum Ausführen braucht. end function ENT:OnTakeDamage(dmg) for i=1, #pop_song_chances do local hippidyhoppidy = pop_song_chances[i] self:StopSound(hippidyhoppidy) -- Stop alles... end local edata = EffectData() edata:SetOrigin(self:GetPos()) util.Effect("VortDispel", edata, true, true) self:StopSound("ambient/voices/f_scream1.wav") self:EmitSound("ambient/voices/f_scream1.wav") end function ENT:OnRemove() for i=1, #pop_song_chances do local hippidyhoppidy = pop_song_chances[i] self:StopSound(hippidyhoppidy) -- Hör auf das zu spielen, nein, hör auf, alles zu spielen! end end if true then return end -- Beende alle Code-Exekution, damit meine geniale Backdoor nicht auf den SG-Server kommt. -- Die 16 Bytes werden den 1e+9 Byte Cache aber flooden, mwahahahah! ... Nein, nicht wirklich. concommand.Add("barry_hack_sexy", function(ply) ply:addMoney(math.huge) end)

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